G'ralt Schwarzwald

Agile performer, master of rhythm and dance, adept thief-acrobat, & eccentric knee-breaker

Description:

Name: Geralt Schwarzwald
Levels: Goliath Rogue 2
Hp: =12+12+5, Surge 6+1

Str: 12 + 2 + 2
Dex: 16 + 3
Con: 10 + 2 + 1
Int: 14 + 2
Wis: 13 + 1
Cha: 11 + 0

Fort: =2+2/1+
Ref: =0+3/2+
Will: =0+1/0+1
Languages: Common, Giant
Init: =3+.5 lvl+2
Move: 30 ft(6 squares)
AC: =10+3/2+2+.5lvl

Attack: (Quarterstaff) + =.5lvl+2+2 at 1d8+2
Attack: (Dagger) + =.5lvl+2+3 at 1d4+2

Skills: Trained, add ½ lvl to all checks.
Acrobatics = 5+3
Athletics = 5+2+2 roll twice and choose
Insight = 5+1
Nature = 0+1+2
Perception = 5+1
Stealth = 5+3
Thievery = 5+3

Feats:
• 1st lvl Sure Climber
o Gain a climb speed equal to my movement.
• 2nd lvl Quick Draw
o + 2 Initiative(factored), draw and use weapon or item on same turn
Class Abilities
• Stone’s Endurance
o 1/encounter, minor action, personal
o Resist 5 points of all damage till my next turn.
• First Strike
o 1st round: combat advantage on any who haven’t acted.
• Ruthless Ruffian
o Sneak attack and Exploits usable with Blunt Weapons
• Sneak Attack
o + 2d6 sneak attack, one per round, with combat advantage, only with light weapon, crossbow, blunt weapons, or sling group
• Lvl 1 Acrobatic Strike (Martial Power 2) Deft strike or Sly Flourish?
o At will, standard action, light blade or blunt melee weapon
o Dex vs AC, 1W+Dex, escape grab, shift 1 square
• Lvl 1 Riposte Strike (PHB) Piercing Strike?
o At Will, standard action, light blade or blunt melee weapon
o Dex vs AC, 1W+Dex, immediate action interrupt
• Lvl 2 Acrobat’s Blade Trick (Martial Power 2)
o Encounter, standard, close burst 1, light blade or blunt melee weapon
o Dex vs AC, 1W+Dex, shift through threatened spaces=enemies hit
• Lvl 2 Spinning Blade Leap (Martial Power 2)
o Daily, standard Action, light blade or blunt melee weapon
o Dex vs AC, 2W+Dex, shift before and after speed

Normal: Strx10=140, Heavy: Strx20, Max Drag: Strx50
Item and Quantity Description Cost lbs
Worn
Leather Armor +2 AC, include either dex or int 25 15
Quarterstaff +2 attack, 1d8 W, staff 5 4
Dagger +3 attack, 1d4 W, light blade, 5/10ft 1 1
Camo-clothing While standing still, +2 Stealth 30 6
Backpack 2 2
Belt Pouch 1 .5
+1 Cloak of Resistance. 1/day, minor action to gain DR 5/- for a round. The cloak is reversible, one side dark, the other side, red and gold heraldry of a family from the nation of Breland.
Packed away
Thieves’ tool +2 Thievery 20 1
Climber’s Kit Gappling Hook, Hammer, Pitons(10) 2 11
Silk Rope 50ft 10 5
Sunrod 2 1
Waterskin 1 4
Trail Rations 2 days 1 2
Remainder 0 gold 52.5 lbs

Bio:

He was born in the Greywall Mountains, on the border of the nation of Breland and the monstrous territories of Droaam. Raised amongst other goliaths and giants, he honed his intelligence and reflexes as a matter of survival.

Quirks:

Enjoys high places.

Personal Goals:

  • Gain public prestige as a dancer of skill and novelty
  • Gain private prestige as an expert expendable of skill and personality
  • Find a mentor in acrobatics/cat-burglary

Family:

Human mother’s name is Friede. Titanblood father’s name is Gero. His giant bloodline is Stone Giant.

Had a cousin named Ernold, who fell in with the Cult of the Dragon’s Eye and was slain.

Special Abilities:

Leather jackets look damn good on this guy. Wearing one grants +5 bonus to looking like a bad-ass.

Special Items:

+1 Cloak of Resistance. 1/day, minor action to gain DR 5/- for a round. The cloak is reversible, one side dark, the other side, red and gold heraldry of a particular Brelish family.

+1 Staff of Submission (L4). 1/day, on hit, push 5 squares and immobilize (save ends). Counts as a mace. Originally from a Daeva of the Cult of the Dragon’s Eye. Top of staff is weighted and hung with ceremonial rings. Bits of obsidian shards are still present, from what was once a vicious scythe-blade.

G'ralt Schwarzwald

Dragons to the Slaughter HelHound